##base _VegaBase
##bias 30
*
* Automatically generated from '/home/aros/ABIv0/Build/20111007/AROS/workbench/libs/mesa/src/aros/vega/vega.conf'.
* Edits will be lost. This file is supposed to be a support file for identify.library.
*
##public
GetOpenVGStateTrackerApi()()
##bias 204
vgGetError()()
vgFlush()()
vgFinish()()
vgSetf(type,value)(d0,d1)
vgSeti(type,value)(d0,d1)
vgSetfv(type,count,values)(d0,d1,a0)
vgSetiv(type,count,values)(d0,d1,a0)
vgGetf(type)(d0)
vgGeti(type)(d0)
vgGetVectorSize(type)(d0)
vgGetfv(type,count,values)(d0,d1,a0)
vgGetiv(type,count,values)(d0,d1,a0)
vgSetParameterf(object,paramType,value)(d0,d1,d2)
vgSetParameteri(object,paramType,value)(d0,d1,d2)
vgSetParameterfv(object,paramType,count,values)(d0,d1,d2,a0)
vgSetParameteriv(object,paramType,count,values)(d0,d1,d2,a0)
vgGetParameterf(object,paramType)(d0,d1)
vgGetParameteri(object,paramType)(d0,d1)
vgGetParameterVectorSize(object,paramType)(d0,d1)
vgGetParameterfv(object,paramType,count,values)(d0,d1,d2,a0)
vgGetParameteriv(object,paramType,count,values)(d0,d1,d2,a0)
vgLoadIdentity()()
vgLoadMatrix(m)(a0)
vgGetMatrix(m)(a0)
vgMultMatrix(m)(a0)
vgTranslate(tx,ty)(d0,d1)
vgScale(sx,sy)(d0,d1)
vgShear(shx,shy)(d0,d1)
vgRotate(angle)(d0)
vgMask(mask,operation,x,y,width,height)(d0,d1,d2,d3,d4,d5)
vgRenderToMask(path,paintModes,operation)(d0,d1,d2)
vgCreateMaskLayer(width,height)(d0,d1)
vgDestroyMaskLayer(maskLayer)(d0)
vgFillMaskLayer(maskLayer,x,y,width,height,value)(d0,d1,d2,d3,d4,d5)
vgCopyMask(maskLayer,dx,dy,sx,sy,width,height)(d0,d1,d2,d3,d4,d5,d6)
vgClear(x,y,width,height)(d0,d1,d2,d3)
vgCreatePath(pathFormat,datatype,scale,bias,segmentCapacityHint,coordCapacityHint,capabilities)(d0,d1,d2,d3,d4,d5,d6)
vgClearPath(path,capabilities)(d0,d1)
vgDestroyPath(path)(d0)
vgRemovePathCapabilities(path,capabilities)(d0,d1)
vgGetPathCapabilities(path)(d0)
vgAppendPath(dstPath,srcPath)(d0,d1)
vgAppendPathData(dstPath,numSegments,pathSegments,pathData)(d0,d1,a0,a1)
vgModifyPathCoords(dstPath,startIndex,numSegments,pathData)(d0,d1,d2,a0)
vgTransformPath(dstPath,srcPath)(d0,d1)
vgInterpolatePath(dstPath,startPath,endPath,amount)(d0,d1,d2,d3)
vgPathLength(path,startSegment,numSegments)(d0,d1,d2)
vgPointAlongPath(path,startSegment,numSegments,distance,x,y,tangentX,tangentY)(d0,d1,d2,d3,a0,a1,a2,a3)
vgPathBounds(path,minX,minY,width,height)(d0,a0,a1,a2,a3)
vgPathTransformedBounds(path,minX,minY,width,height)(d0,a0,a1,a2,a3)
vgDrawPath(path,paintModes)(d0,d1)
vgCreatePaint()()
vgDestroyPaint(paint)(d0)
vgSetPaint(paint,paintModes)(d0,d1)
vgGetPaint(paintMode)(d0)
vgSetColor(paint,rgba)(d0,d1)
vgGetColor(paint)(d0)
vgPaintPattern(paint,pattern)(d0,d1)
vgCreateImage(format,width,height,allowedQuality)(d0,d1,d2,d3)
vgDestroyImage(image)(d0)
vgClearImage(image,x,y,width,height)(d0,d1,d2,d3,d4)
vgImageSubData(image,data,dataStride,dataFormat,x,y,width,height)(d0,a0,d1,d2,d3,d4,d5,d6)
vgGetImageSubData(image,data,dataStride,dataFormat,x,y,width,height)(d0,a0,d1,d2,d3,d4,d5,d6)
vgChildImage(parent,x,y,width,height)(d0,d1,d2,d3,d4)
vgGetParent(image)(d0)
vgCopyImage(dst,dx,dy,src,sx,sy,width,height,dither)(d0,d1,d2,d3,d4,d5,d6,d7,a0)
vgDrawImage(image)(d0)
vgSetPixels(dx,dy,src,sx,sy,width,height)(d0,d1,d2,d3,d4,d5,d6)
vgWritePixels(data,dataStride,dataFormat,dx,dy,width,height)(a0,d0,d1,d2,d3,d4,d5)
vgGetPixels(dst,dx,dy,sx,sy,width,height)(d0,d1,d2,d3,d4,d5,d6)
vgReadPixels(data,dataStride,dataFormat,sx,sy,width,height)(a0,d0,d1,d2,d3,d4,d5)
vgCopyPixels(dx,dy,sx,sy,width,height)(d0,d1,d2,d3,d4,d5)
vgCreateFont(glyphCapacityHint)(d0)
vgDestroyFont(font)(d0)
vgSetGlyphToPath(font,glyphIndex,path,isHinted,glyphOrigin,escapement)(d0,d1,d2,d3,a0,a1)
vgSetGlyphToImage(font,glyphIndex,image,glyphOrigin,escapement)(d0,d1,d2,a0,a1)
vgClearGlyph(font,glyphIndex)(d0,d1)
vgDrawGlyph(font,glyphIndex,paintModes,allowAutoHinting)(d0,d1,d2,d3)
vgDrawGlyphs(font,glyphCount,glyphIndices,adjustments_x,adjustments_y,paintModes,allowAutoHinting)(d0,d1,a0,a1,a2,d2,d3)
vgColorMatrix(dst,src,matrix)(d0,d1,a0)
vgConvolve(dst,src,kernelWidth,kernelHeight,shiftX,shiftY,kernel,scale,bias,tilingMode)(d0,d1,d2,d3,d4,d5,a0,d6,d7,a1)
vgSeparableConvolve(dst,src,kernelWidth,kernelHeight,shiftX,shiftY,kernelX,kernelY,scale,bias,tilingMode)(d0,d1,d2,d3,d4,d5,a0,a1,d6,d7,a2)
vgGaussianBlur(dst,src,stdDeviationX,stdDeviationY,tilingMode)(d0,d1,d2,d3,d4)
vgLookup(dst,src,redLUT,greenLUT,blueLUT,alphaLUT,outputLinear,outputPremultiplied)(d0,d1,a0,a1,a2,a3,d2,d3)
vgLookupSingle(dst,src,lookupTable,sourceChannel,outputLinear,outputPremultiplied)(d0,d1,a0,d2,d3,d4)
vgHardwareQuery(key,setting)(d0,d1)
vgGetString(name)(d0)
vguLine(path,x0,y0,x1,y1)(d0,d1,d2,d3,d4)
vguPolygon(path,points,count,closed)(d0,a0,d1,d2)
vguRect(path,x,y,width,height)(d0,d1,d2,d3,d4)
vguRoundRect(path,x,y,width,height,arcWidth,arcHeight)(d0,d1,d2,d3,d4,d5,d6)
vguEllipse(path,cx,cy,width,height)(d0,d1,d2,d3,d4)
vguArc(path,x,y,width,height,startAngle,angleExtent,arcType)(d0,d1,d2,d3,d4,d5,d6,d7)
vguComputeWarpQuadToSquare(sx0,sy0,sx1,sy1,sx2,sy2,sx3,sy3,matrix)(d0,d1,d2,d3,d4,d5,d6,d7,a0)
vguComputeWarpSquareToQuad(dx0,dy0,dx1,dy1,dx2,dy2,dx3,dy3,matrix)(d0,d1,d2,d3,d4,d5,d6,d7,a0)
##end
